Switch VR concept

What about a 1080p screen that downscales in portable mode, but when it's in the headset goes up to Full HD because of the overclock? Also it whould give more possibilities to devs: if your game it's heavy, it runs at 1080p, but if your game it's lighter, like a platform, it has the possibility to run at 1080p. I think that's possible! Also the Headset should have a USB c port on it so the charging/overclocking cable can be on the back (through connection). That should be more comfortable! What do you think?

Discussion started at here by sagiu101

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