Guys, the only genres of games that REALLY benefit from 60fps are first person shooters and fighters aka twitch games. Granted it can make games look nicer in other genres, but can we please stop worrying if Zelda is 30 or 60fps? An adventure game paced like Zelda wouldn't benefit at all from the increase in frames. As long as it's locked at 30 and doesn't have drops, this game is going to be amazing looking and will play just as well.
In fact, I think resolution and draw distance will be way more impactful since this game is more of a spectacle than a combat/reaction time ridden game.
Discussion started at here by HannibalMontanibal